MAX KENNY
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Sushi-Go-Lette
Project type
Competitive Co-op Boss Rush Game (PC)
Date
January 2025 - February 2025
Roles
VFX Artist, Video Editor (Team of 5)
Game Jam
Boss Rush Jam 2025
Itch.io Link
Example Video Link
Created and implemented multiple particle and visual effects to enhance feedback for players, using Playroom and Unity to ensure multiplayer sync. Edited and uploaded 3 YouTube Shorts (scripting and recording one of them) in addition to a team discussion video as devlogs for the project, in place of regular content uploaded on the "minituna" YouTube channel for our main project SHORT FUSE. Added to the design and prototyping process throughout development.
A competitive co-op boss rush game about dodging attacks in the middle of a spinning sushi conveyor belt, grabbing ingredients to craft sushi and throwing it at bosses and buddies!
Created for the Boss Rush Jam 2025.



