MAX KENNY
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SHORT FUSE
Genre
Action Roguelike (PC)
Date
March 2023-Present
Role
Level Designer, Game Designer, YouTube Editor & Manager (Team of 8)
Steam Link
Itch.io Link
Exhibited at
Game Developers Conference 2024, 1UpState 2023, Rensselaer Polytechnic Institute Quantum Ceremony, RPI GameFest 2023 (Experimental Award) & 2024, and more
Led in level design while wearing other hats to help the team develop a simple, polished roguelike game and exhibit it at GDC 2024 (anticipated) and multiple other events, including 1UpState 2023. It is in active development!
For one reason or another, your employer has a LOT of bombs. No one would send out untested bombs, so it's QAs job to defuse them! Wait... are cakes normally bombs? Never mind that. Chase the clock, snip red wires, and try not to think too hard about the logistics in SHORT FUSE!
Kend'or Wilson - Music & SFX
Charles Reverand - Programming, UI & VFX
Chad Van Patten - 3D Artist & Animator
Mike Farley - 3D Artist
Max Kenny - Level Designer, UI Designer, Scrum Master
Jakob Eneman - Narrative & Voice











